Beginner’s Guide for the Hearthstone Arena – Learn from the best
As we can see, not everyone agrees with how Sirlin has shaped the debate. Quoted Mark because I thought he did a decent job in presenting a counter-argument. I agree with a good number of points that Mark does. However, as the final analysis, I believe that two separate groups of players exist (the guys from ‘ play to win ‘ and the guys from ‘ Let’s have fun ‘ … or ‘ assholes ‘, as I called them previously). When these groups play against each other, there’s no problem and all tend to have a good experience. The problem occurs when these populations are rattling against each other. The result is inevitably uneven. Let me try to illustrate this to you:
Using the example of the Mark of Final Fantasy, imagine a ‘ speed-run competition where organizers don’t have banned the use of the failure of the ‘ Doom ‘ + Vanish immediately. In this case, the ‘ meta-game of the tournament ‘ will probably consist of two groups of people: those capable of winning and those who are not able to win. A group (known as group winners) will be the users of the flaw that end up competing against themselves. The other group of people inevitably will have completion times much slower as they try to different level strategies, builds of characters and so on. Although the ‘ meta-game Final Fantasy can still be fun and interesting, the strategies that made use of the failure ultimately will not be able to defeat those who used the flaw.
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Furthermore, imagine that there’s £ 10,000 pounds at stake for the first place in this tournament and twenty players enter. Maybe all these players understand and form a ‘ gentlemen’s agreement ‘ where they combine that won’t use the failure. Using the words of Mark, this is an example of players flocking to “fix” the game they’re playing. But remember that in this hypothetical example, the official rules of the tournament did not have banned the use of the failure. Therefore, it is important to note how weak this gentlemen’s agreement is, in fact! £ 10,000 is a lot of money for most people, which means there’s a great incentive for someone does not fulfil his word and win the tournament by exploiting the flaw. I ask you, “what is the best defense against a stab in the back?”
Maybe the Hearthstone is a better game if all enter into a gentleman’s agreement not to use decks ‘ cheap ‘. But, the question that if that would make a nicer experience Hearthstone or not is largely irrelevant, because it’s never going to happen. Always going to be that person who uses ‘ the cheap stuff ‘ trying to win. Some of these players don’t even feel bad about it! Beginner’s Guide for the Hearthstone Arena to help you understand the game mechanics better.
In short, the problem occurs when these two fundamentally different approaches to play games – these two worlds, if you prefer – collide. In these circumstances, the guys from ‘ play to win ‘ may not go out as friends, but they leave with the trophy! The question to ask yourself is “what I want from the games that I play?”. If your ambition is to win the most tournaments of Hearthstone (and/or reach a high rank in the Legend), so you need to figure out what needs to be done for that. You, as a person, you might want to do things ‘ honoured ‘ and ‘ fun ‘ in the Hearthstone. However, your goals may require much larger things of you: ‘ the will to win ‘. At this point, you must make a decision: For fun or for glory!